![]() The "Transmission Received" Achievement logo. However, repeatedly dropping a Weighted Storage Cube on it will not do anything. In Portal: First Slice, if you carry the radio from the Relaxation Vault into the room with the button using the Gravity Gun, (obtained using the command "impulse 101") & use the primary fire to shoot the radio into the air, if it hits a wall or the floor, the music will stop.Shooting it makes it bleed, because the game renders it as a entity. It is responsible for all the sounds played in the parking lot. In Portal 1 in the last level, there's a radio in the parking lot.Catching the radio without hitting it too much is possible through creative use of portals. If the radio hits a wall too hard or a Weighted Storage Cube is dropped on it, the music will stop, although the radio itself remains functional. However, a functional radio drops from a Vital Testing Apparatus Vent in Test Chamber 06 in Chapter 2 still plays "Still Alive", provided it is caught properly.Additionally, the radios found in the ARG do not appear in the old chambers. The radio found in the ruins of the Portal relaxation vault in Portal 2 does not play " Still Alive".Finding this easter egg will activate the achievement entitled "Final Transmission". When decoded it shows a picture of the companion cube on the surface of the Moon. Again in Portal 2, a radio can be found falling from a Vital Apparatus Vent, which will play another hidden SSTV image when taken to one of Rattman's dens within that chamber. This radio still has the same frequency as the others. In Portal 2, a radio can be found one of Rattman's dens, playing " Exile Vilify" by The National, with a mural containing odd lyrics painted on the wall behind it. Radios are destroyed when taken through Emancipation Grills, however after the Portal ARG update they will instead emit another sound. However, when some of them are played through an SSTV decoder, the sounds reveal images, with letters and numbers, which lead to a now defunct BBS server (see the Portal ARG article for more details). Since the Portal ARG update, when moved to specific locations within the test chamber where they are found, they will play seemingly random sounds consisting of noises and beeps, and the light turns green. They also initially have a red light on them. The content we produce is obviously not free of use should you want to upload our videos on your own website or YouTube channel.When they are initially found in test chambers in Portal, the radios are set to the frequency 85.2 FM, and play an instrumental version of " Still Alive". We now also produce HDR videos, which can only be enjoyed by those who own compatible televisions. At a time when Youtube's subpar video compression has become the norm for most people on the Internet, we refuse to give up quality without a fight. The HD content we provide always respects the original resolution and framerate of the games we capture, making Gamersyde the one and only place to get 1080p/4K/60fps videos with high bitrate. We are able to offer fast news delivery and HD content from the upcoming games, and one of the greatest and friendliest gaming communities in the world. We cover both handheld and video games platforms and the site has grown into one of the biggest gaming sites in the continent. ![]() Gamersyde is a commercial multiplatform web portal based in Europe, with hundreds of thousands of visitors each month from all over the world. ![]()
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